BeginTable

Tables - Full-featured replacement for old Columns API. - See Demo->Tables for demo code. See top of imgui_tables.cpp for general commentary. - See ImGuiTableFlags_ and ImGuiTableColumnFlags_ enums for a description of available flags. The typical call flow is: - 1. Call BeginTable(), early out if returning false. - 2. Optionally call TableSetupColumn() to submit column name/flags/defaults. - 3. Optionally call TableSetupScrollFreeze() to request scroll freezing of columns/rows. - 4. Optionally call TableHeadersRow() to submit a header row. Names are pulled from TableSetupColumn() data. - 5. Populate contents: - In most situations you can use TableNextRow() + TableSetColumnIndex(N) to start appending into a column. - If you are using tables as a sort of grid, where every column is holding the same type of contents, you may prefer using TableNextColumn() instead of TableNextRow() + TableSetColumnIndex(). TableNextColumn() will automatically wrap-around into the next row if needed. - IMPORTANT: Comparatively to the old Columns() API, we need to call TableNextColumn() for the first column! - Summary of possible call flow: - TableNextRow() -> TableSetColumnIndex(0) -> Text("Hello 0") -> TableSetColumnIndex(1) -> Text("Hello 1") // OK - TableNextRow() -> TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK - TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK: TableNextColumn() automatically gets to next row! - TableNextRow() -> Text("Hello 0") // Not OK! Missing TableSetColumnIndex() or TableNextColumn()! Text will not appear! - 5. Call EndTable()

pure @nogc nothrow @trusted
bool
BeginTable
(
scope const(char)* str_id
,,
ImGuiTableFlags flags
)

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