sokol-d ~master (2025-04-20T14:20:32.5189782)
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Mat4.lookAt
handmade
math
Mat4
Creates a view matrix for camera positioning
struct
Mat4
static @
nogc
nothrow
Mat4
lookAt
(
Vec3
eye
,
Vec3
center
,
Vec3
up
)
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handmade
math
Mat4
static functions
identity
lookAt
mul
perspective
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zero
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m
Creates a view matrix for camera positioning