ColorAttachmentAction

sg_pass_action

The sg_pass_action struct defines the actions to be performed at the start and end of a render pass.

- at the start of the pass: whether the render attachments should be cleared, loaded with their previous content, or start in an undefined state - for clear operations: the clear value (color, depth, or stencil values) - at the end of the pass: whether the rendering result should be stored back into the render attachment or discarde

Members

Variables

clear_value
Color clear_value;
Undocumented in source.
load_action
LoadAction load_action;
Undocumented in source.
store_action
StoreAction store_action;
Undocumented in source.

Meta