sg_uniform_type
The data type of a uniform block member. This is used to describe the internal layout of uniform blocks when creating a shader object. This is only required for the GL backend, all other backends will ignore the interior layout of uniform blocks
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sg_uniform_type
The data type of a uniform block member. This is used to describe the internal layout of uniform blocks when creating a shader object. This is only required for the GL backend, all other backends will ignore the interior layout of uniform blocks