Wrap

sg_wrap

The texture coordinates wrapping mode when sampling a texture image. This is used in the sg_image_desc.wrap_u, .wrap_v and .wrap_w members when creating an image.

The default wrap mode is SG_WRAP_REPEAT.

NOTE: SG_WRAP_CLAMP_TO_BORDER is not supported on all backends and platforms. To check for support, call sg_query_features() and check the "clamp_to_border" boolean in the returned sg_features struct.

Platforms which don't support SG_WRAP_CLAMP_TO_BORDER will silently fall back to SG_WRAP_CLAMP_TO_EDGE without a validation error

Values

ValueMeaning
Default
Repeat
Clamp_to_edge
Clamp_to_border
Mirrored_repeat
Num

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